

One day, the people began to wonder why their world had no beginning or end, so they asked the dragons. And because there was only timeless eternity, nothing was ever lost … yet nothing was ever gained.

In that world, there was only eternity, and a sun that burned without beginning or end. The world was nothing but white light, inhabited only by people and five dragons.

Instead you gain materials from hunting creatures, gathering resources, or finding a merchant who offers materials for a cost. Monster Hunter is a high magic setting game, but magical armor, weapons, and other items that do not have a limited amount of uses do not exist in the world though. In a standard D&D game, players are rewarded as they travel through their game by finding magical equipment or purchasing it from a magic shop. The biggest difference between your standard D&D game and a Monster Hunter styled D&D game is the equipment and magical items. Throughout this book you will find the lore, gods, rules, equipment, and information about the Old World to help you create your own campaign or adventure in the Monster Hunter Universe.

This gameplay holds the same in this version of fifth edition of d&d. As part of its core gameplay, players use loot gained from slaying monsters, gathering resources, and quest rewards to craft improved weapons, armor, and other items that allows them to face more powerful monsters. Slaying or trapping large monsters across various landscapes as part of quests given to them by the locals. In Monster Hunter, the player takes the role of a Hunter.
